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Officers:Military Training Regulations

39 bytes added, 17:02, 26 June 2017
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====1.4 The Basic Rules are:====
:* A valid blow to a valid hit location will always count as a hit and the recipient shall loose a hit point:* No person may fight with two weapons in their hands including two handed spear and scram:* Every member is expected to follow any reasonable request from a Training Officer:* Full kit must be worn at National Training events. However authentic shoes are optional but encouraged. :* If a warrior is doing a Full Weapons Test then full kit including authentic shoes is mandatory.:* Direct thrusts with a sword or any form of Seax is banned:* In the unlikely event we have to stop the combat the command “STOP STOP STOP” will be given. ALL persons on the field WILL stop upon hearing this:* The stop command may be used for a variety of safety reason always follow the above rule
====1.5 Other Rules====
We will discourage and or ban if required, any combat style which:
:* Hits prohibited areas or hits too hard.:* Relies on intimidation over skill.:* Intentionally damages re-enactors weapons or shields.:* Cannot be provenanced for our re-enactment period of history.
Provided that you use these rules to determine what is acceptable then you will not go far wrong.
====1.6 Minimum Safety Standards====
Any combatant on the field MUST:
:* Understand sufficient English that the MTO (or his deputies) believe they can safely take the Field and follow instructions.:* Be able to show that they understand the rules of combat and the hit location system.:* Have attended at least one training session and have been passed as battlefield safe with the weapons they are taking onto the field.
====1.7 Alcohol, Drugs and Combat====
====2.6 Guest Combatants====
If a group within the society invites members of another society to an event and they wish to take part in the combat, they MUST:
:* Understand sufficient English that the MTO (or his deputies) believe they can safely take the field and follow instructions:* Show that they understand the rules of combat and the hit location system.:* Attend the entire training session before the combat and have been passed as battlefield safe with the weapons they are taking onto the field.:* Have a full MAA inspection.:* The sponsor group must have informed the Military Training Officer, Master At Arms, Membership officer and Authenticity Officer prior to the event.
====2.7 Warriors and non-combatants (civilians)====
There was a time when the Battlefield was the exclusive domain of the warriors. Nowadays, you can sometimes expect to find priests, women and other civilians on the Field. There are some simple, common sense guidelines for both civilians and warriors:
=====2.7.1 Warriors=====
::1. Never engage a civilian in competitive combat.<br>::2. If you wish to engage in some 'play acting' then ask first<br>::3. If civilians are acting as Marshals then do exactly what they tell you.<br>
=====2.7.2 Civilians=====
::1. Never engage in competitive combat<br>::2. Never interact or engage in non-competitive combat with a combatant unless it has been pre-agreed.<br>::3. If you start a battle as a non-combatant then you finish the battle as non-combatant. You do not decide to join in halfway through because your side is losing.<br>::4. Never impede, stop or tackle a warrior, especially if he is trying to achieve an objective (i.e. he has managed to get round the back of a shield wall and you are the only person between him and the rear of your line).<br>::5. If a warrior approaches you simply identify yourself as a non-combatant and he should leave you alone. Non-combatants should never use this 'invulnerability' as an indirect excuse to impeding warriors. <br>::6. If you intend to take the field, make sure that you are not carrying any sharp items, knives etc. with you.
====2.8 Things That are Specifically Prohibited====
This is a section that we hope never grows beyond a very short list:
:* Sharp weapons ------ Carrying such an item will lead to an instant ban
====2.9 Armoured Man Melees/Tourneys====
These take a different form to normal combat, the rules of engagement usually being arranged on the day. In order to take part in one of these melees you must have the correct kit, and weapon passes.
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