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		<id>https://wiki.regia.org/index.php?action=history&amp;feed=atom&amp;title=Authenticity%3AVery_Early_-_Women</id>
		<title>Authenticity:Very Early - Women - Revision history</title>
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		<updated>2026-08-03T05:47:10Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.regia.org/index.php?title=Authenticity:Very_Early_-_Women&amp;diff=2868&amp;oldid=prev</id>
		<title>Gav: Replaced content with &quot;{{#lsth:{{PAGENAME}}}}  == Kit Guide ==&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.regia.org/index.php?title=Authenticity:Very_Early_-_Women&amp;diff=2868&amp;oldid=prev"/>
				<updated>2017-07-06T19:51:40Z</updated>
		
		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;{{#lsth:{{PAGENAME}}}}  == Kit Guide ==&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
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				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:51, 6 July 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Kit Guide ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Kit Guide ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gav</name></author>	</entry>

	<entry>
		<id>https://wiki.regia.org/index.php?title=Authenticity:Very_Early_-_Women&amp;diff=2867&amp;oldid=prev</id>
		<title>Gav at 19:51, 6 July 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.regia.org/index.php?title=Authenticity:Very_Early_-_Women&amp;diff=2867&amp;oldid=prev"/>
				<updated>2017-07-06T19:51:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
				&lt;col class=&#039;diff-marker&#039; /&gt;
				&lt;col class=&#039;diff-content&#039; /&gt;
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				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&#039;2&#039; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:51, 6 July 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#lsth:{{PAGENAME}}}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#lsth:{{PAGENAME}}}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Kit Guide ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Kit Guide ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Bad Hit A spearman hits you a couple of times in the knee (an illegal and unsafe shot) and then proceeds to slide the weapon upwards until he eventually ﬁnds your upper leg. Do not take this hit. A Good Hit A strike lands on your upper arm. It is well within the target area. You feel it - it even stings for a second but is unlikely to result in a bruise. Your response to it is natural and immediate, of course you are going to take it. A Marginal Hit (1) A spear grazes past you, possibly the blade came into contact with you—or was it the shaft? You are wearing mail and you barely notice it. If you hadn’t seen it, you would not have been aware of it at all. In reality, it would not have caused an injury - it would have been a miss. You should not take this shot— more importantly, your attacker should not expect you to. A Marginal Hit (2) A sword strikes you on the arm. It is very near the elbow. Difﬁcult to tell in the heat of battle whether it was upper arm or not, you’re having to think a bit too hard about it. This last one is tricky isn’t it? It’s your call. If you have more than one hit, then maybe the sporting thing to do would be to take it. If you are a Levy with only one hit, do yourself a favour and ignore it—he can probably do better. It should be obvious from the above that what we are requiring is a greater level of sportsmanship and some give and take. This should increase as the combatant moves through the ranking system. The combatant with three hits can afford to behave with more largesse and honour than the new combatant with only one hit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gav</name></author>	</entry>

	<entry>
		<id>https://wiki.regia.org/index.php?title=Authenticity:Very_Early_-_Women&amp;diff=1947&amp;oldid=prev</id>
		<title>Gav: Created page with &quot;{{#lsth:{{PAGENAME}}}} == Kit Guide ==&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.regia.org/index.php?title=Authenticity:Very_Early_-_Women&amp;diff=1947&amp;oldid=prev"/>
				<updated>2017-06-29T17:26:10Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{#lsth:{{PAGENAME}}}} == Kit Guide ==&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#lsth:{{PAGENAME}}}}&lt;br /&gt;
== Kit Guide ==&lt;/div&gt;</summary>
		<author><name>Gav</name></author>	</entry>

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